Antroz

Antroz was a prominent Makuta warrior and tactician who led a doomed splinter faction of the Brotherhood of Makuta against Blackout during the Makuta Civil War.

History
Long after the Brotherhood of Makuta's foray into space, Antroz was one of the Makuta who was stationed on the Makuta Space Station, where he began to have doubts about how well Blackout was performing as their leader. During a conference on the station, a disguised Sasuken gave a rousing speech that persuaded Antroz and some of the other Makuta who were having doubts about Blackout's leadership to break away from the Brotherhood, forming a splinter faction that was commanded by Antroz due to his military prowess and respected status among the Makuta. Afterwards, the Makuta Civil War began.

Antroz fought in several battles during the war, soon becoming confident enough to confront Blackout directly. He led three ships to Darkmount and hailed Blackout to demand his surrender, but Blackout refused. Instead, he bombarded Antroz's ships with canisters containing antidermis-eating microorganisms. The microorganisms rapidly spread through the ships and consumed all antidermis aboard, including that which Antroz was composed of.

Abilities & Powers

 * Absorption: As a Makuta, Antroz could presumably absorb the mass of other biomechanical beings into his own body to increase his size and strength.
 * Elemental Shadow Powers: As a Makuta, Antroz wielded the elemental power of Shadow. This enabled him to fire destructive blasts of shadow energy as a means of attack, as well as create shadow constructs such as Shadow Hands and cloak areas in darkness.
 * Telepathy: As a Makuta, Antroz possessed telepathic abilities that enabled him to read, detect, communicate, and interact with non-shielded minds at a surface level.
 * Kraata Creation: As a Makuta, Antroz could presumably create Kraata slugs of varying types, which could then be turned into Rahkshi through the use of Energized Protodermis.
 * Kraata Powers: As a Makuta, Antroz presumably had access to the full range of Kraata powers, which would grant him the abilities of increased accuracy, instant environmental adaptation, anger induction, chain lightning, camouflage, confusion induction, cyclone creation, darkness creation, density control, matter disintegration, attack dodging, elasticity, electrical field creation, fear induction, increased resistance to fire and ice, gravity manipulation, eyebeam generation, energy draining, illusion casting, insect control, temporary invulnerability, magnetism manipulation, mind reading, molecular disruption, plantlife control, plasma generation, poison generation, power scream generation, rapid healing, Rahi control, shapeshifting, object shattering, sound dampening, sleep induction, slowness induction, sonic wave generation, stasis field generation, teleportation, vacuum creation, and weather control.