Bitil

Bitil is a resourceful member of the Brotherhood of Makuta.

History
Bitil was one of the Makuta who fought in the Vrai War, alongside Chirox, Krika, Gorast, Jerok, Treyiah, Vamprah, Ynot, and Blackout.

Over 149,000 years later, Bitil was a member of the Brotherhood of Makuta under Blackout's command, and was stationed aboard a Makuta Space Station. When John Sheppard and Rodney McKay took a wrong turn and crashed into the station in their Puddle Jumper, Bitil punched through its windshield. They responded by firing a drone weapon at Bitil's head, which took the Makuta out of commission for some time.

Bitil returned during the Battle of BZPower. He was one of the Makuta who teleported onto the new Darkmount that Blackout pulled through from another dimension. Bitil took up a position in Blackout's control room and took the liberty of calling in an unnamed female spy to go after Zev Raregroove. However, Zev discovered and killed her.

Two years later, Bitil went to the planet Neopia and formed an alliance with Lord Kass, who hoped to take over the planet. Bitil became invested in Kass's success, and appeared to him sporadically to provide information and "encouragement" (threats). In return, Kass gave Bitil the title of "Judgemaster" in his kingdom, Meridell, though Bitil never seemed to care or use its benefits.

At some point during the next two years, Bitil returned to the Brotherhood of Makuta. When the Users reversed Malygos's ascension, Bitil's magically-tuned agents informed him that the magical leylines of the universe had been restored. Bitil told Barricade the good news.

When Starok and SMK teleported aboard Blackout's ship during the Battle of Stelta-Stal, Bitil grabbed them both and trapped them in the brig.

Months later, Bitil and Barricade delivered Iris to Mazkertis on Kalta Thaea for use in his grand plan.

Abilities & Powers

 * Absorption - Bitil, like most other Makuta, can absorb other biomechanical beings to increase his size and strength.
 * Shadow Energy - Bitil can create elemental shadow blasts as a means of attack, as well as shadow constructs such as Shadow Hands.
 * Kraata Creation - Bitil, like most other Makuta, can create Kraata slugs of varying types, which can then be turned into Rahkshi through the use of Energized Protodermis.
 * Kraata Powers - Bitil has access to the full range of Kraata powers, enabling him to have increased accuracy, adapt instantly to new environments, induce anger, fire chain lightning, camouflage himself, induce confusion, create cyclones, create darkness, control the density of his body, disintegrate matter, dodge incoming attacks, elasticity, create an electrical field, induce fear, increased resistance to fire and ice, manipulate gravity, fire powerful eyebeams, drain the energy of victims, cast illusions, control insects, have limited invulnerability, manipulate magnetism, read minds, disrupt molecules, control plantlife, fire plasma, create poison, unleash a power scream, heal rapidly, control Rahi, shapeshift, shatter objects, mute sound, induce sleep and slowness, blast sonics, create stasis fields, teleport, create vacuums, and control the weather.

Quotes

 * "Beware those who betray their masters, Kass. They very well may betray you, as well."
 * "Do not let the pride which drives you become the arrogance which fells you."