Vamprah

Vamprah was a Makuta member of the Brotherhood of Makuta. He was silent, preferring to only speak through telepathy. His current status is unknown.

History
In 625 CMT, the midst of the Vrai War, Makuta Miserix ordered Vamprah, Jerok, Caiaphus, and all five Elite Makuta to destroy a Vrai airfield that the Vrai were preparing to use in an attack on Metru Nui. Vamprah and the others boarded an airship that took them to the airfield, but it was soon attacked by a Vrai cruiser, so Vamprah, Jerok, Blackout, and Caiaphus bailed out to attack the Vrai on the airfield. The Makuta fought their way to the airfield's control tower, but were then unexpectedly surrounded by Vrai soldiers and held at gunpoint. Luckily, the other four Elite Makuta disabled the systems of the cruiser that attacked them, which caused it to plummet towards the control tower. Vamprah and the others teleported across the island to avoid the collision, but found that there were no remaining cruisers or airships that could take them back to Destral, meaning that they were stuck there for the time being.

Over 100,000 years later, Vamprah continued to be a member of the Brotherhood of Makuta under Blackout's rule. He was present on Darkmount when the Fellowship of Kakamu teleported aboard, and watched as Xintrix teleported them away. In 150,080 CMT, Vamprah was still aboard Darkmount when Tahar'ok and the Brotherhood of the Sixth teleported onto the ship, so he and all the other Makuta aboard teleported to the intruders' location to confront them. Vamprah then began fighting Naju, but the Great Being deflected a lightning bolt into Vamprah that disassembled his armor and ended their duel.

Abilities & Powers

 * Hunger - Vamprah's Kanohi mask, the Mask of Hunger, increased his Hunger Kraata power, allowing him to drain the light, energy, and positive emotions from targeted beings.
 * Absorption - Vamprah, like most other Makuta, could absorb other biomechanical beings to increase his size and strength.
 * Shadow Energy - Vamprah could create elemental shadow blasts as a means of attack, as well as shadow constructs such as Shadow Hands.
 * Kraata Creation - Vamprah, like most other Makuta, could create Kraata slugs of varying types, which could then be turned into Rahkshi through the use of Energized Protodermis.
 * Kraata Powers - Vamprah had access to the full range of Kraata powers, which granted him the abilities of increased accuracy, instant environmental adaptation, anger induction, chain lightning, camouflage, confusion induction, cyclone creation, darkness creation, density control, matter disintegration, attack dodging, elasticity, electrical field creation, fear induction, increased resistance to fire and ice, gravity manipulation, eyebeam generation, energy draining, illusion casting, insect control, temporary invulnerability, magnetism manipulation, mind reading, molecular disruption, plantlife control, plasma generation, poison generation, power scream generation, rapid healing, Rahi control, shapeshifting, object shattering, sound dampening, sleep induction, slowness induction, sonic wave generation, stasis field generation, teleportation, vacuum creation, and weather control.