Krika (DMU)

In the Dark Mirror Universe, Krika is a Makuta and one of Teridax's cohorts.

Dark Mirror
Krika and the other Makuta were targeted for extinction by the Toa Empire when the Empire took over the Matoran Universe, so he went into hiding in the Metru Nui Archives. Krika was one of the three surviving Makuta, along with Teridax and Kojol, who remained in the Archives when Teridax discovered Takanuva and brought him to them. When Takanuva said that he was searching for Brutaka, Krika mentioned that he had heard of him. Teridax offered to smuggle Takanuva out of Metru Nui so that he could find Brutaka if he agreed to steal the Kanohi Vahi for them from Jaller, who was in the process of returning to Metru Nui with the mask. Takanuva agreed, so Krika infected him with a Makuta Virus that temporarily gave him the power of flight, which would enable him to fly over the sea and attack Jaller's boat from the air.

Krika later participated in the resistance's attack on the Coliseum. He used his Vacuum Kraata power to nullify Lewa's air attacks until Teridax struck down the Toa with a charged bolt of lightning.

Dusk and Dawn
Following Tuyet's death, Dume rallied the various leaders of the Matoran Universe to meet to discuss their future. Teridax brought Krika to the meeting, but he stayed silent throughout, lamenting the evil plans of the other Makuta.

Abilities & Powers

 * Repulsion: Krika's Kanohi Crast, the Mask of Repulsion, could repel him from whatever surface he stood on with great force. It could also be used to repel objects coming into contact with him, for example, projectiles.
 * Absorption: Krika, like most other Makuta, could absorb other biomechanical beings to increase his size and strength.
 * Shadow Energy: Krika could create elemental shadow blasts as a means of attack, as well as shadow constructs such as Shadow Hands.
 * Kraata Creation: Krika, like most other Makuta, could create Kraata slugs of varying types, which could then be turned into Rahkshi through the use of Energized Protodermis.
 * Kraata Powers: Krika had access to the full range of Kraata powers, which granted him the abilities of increased accuracy, instant environmental adaptation, anger induction, chain lightning, camouflage, confusion induction, cyclone creation, darkness creation, density control, matter disintegration, attack dodging, elasticity, electrical field creation, fear induction, increased resistance to fire and ice, gravity manipulation, eyebeam generation, energy draining, illusion casting, insect control, temporary invulnerability, magnetism manipulation, mind reading, molecular disruption, plantlife control, plasma generation, poison generation, power scream generation, rapid healing, Rahi control, shapeshifting, object shattering, sound dampening, sleep induction, slowness induction, sonic wave generation, stasis field generation, teleportation, vacuum creation, and weather control.