Krika (OU)

Krika is a skilled Makuta scientist working for the ZFT.

History
Krika was created early in the history of the Matoran Universe to be one of the Brotherhood of Makuta. Together with the other Makuta, he helped create some of the Rahi that inhabited the Matoran Universe.

Krika participated in the Vrai War along with Chirox, Jerok, Gorast, Bitil, Treyiah, Vamprah, Caiaphus, and the Elite Makuta. However, none of his activities during this period have been documented.

Krika chose to side with Blackout when he claimed the title of Grand Master of the Brotherhood of Makuta, and has been loyal to him ever since.

Having survived all of the Brotherhood's conflicts and cataclysms since Blackout took control of the organization up to that point, Krika eventually found himself stationed on the Twilight during the Makuta-Agrippa War. He was present with Vamprah, Chirox, Ferox, Grahmah, and Mocax when the Fellowship of Kakamu teleported on board. Before Krika could respond to the threat, Xintrix teleported the intruders into a hall of mirrors.

Later, Krika was stationed on a Makuta Space Station. He witnessed a Puddle Jumper carrying John Sheppard and Rodney McKay crash into the station and shoot Bitil with a drone weapon. Krika immediately trapped them in a forcefield and began questioning them, but this interrogation didn't go so well because McKay began to call Krika "Cricker", which made him lose his cool and almost kill them.

During the Makuta Civil War, Blackout had Krika prepare an array of canisters that contained antidermis-eating microorganisms to use against Antroz's splinter faction. At Blackout's command, Krika launched the canisters at the splinter faction's fleet. The canisters burst open and the microorganisms got to work, consuming all forms of antidermis onboard, including that which Antroz was composed of.

When Blackout captured Artrix, Treveya, and The Norman, he established a telepathic link with Klak and ordered the Rahkshi to take Treveya to Krika's lab, because he was sure that Krika would appreciate the chance to dissect a Shadow Toa. Upon witnessing this, Klak teleported into Krika's lab and threatened his lab with destruction unless he stayed quiet and did what he said. Krika agreed, then pressed a button underneath his desk that brought Brawl charging in with a squad of Exo-Toa. Krika justified this by sarcastically telling Klak that he didn't tell him not to sound the alarm. He then had Brawl put Klak in a prototype prison chamber while he prepared to dissect Treveya.

Abilities & Powers

 * Absorption - Krika, like most other Makuta, can absorb other biomechanical beings to increase his size and strength.
 * Shadow Energy - Krika can create elemental shadow blasts as a means of attack, as well as shadow constructs such as Shadow Hands.
 * Kraata Creation - Krika, like most other Makuta, can create Kraata slugs of varying types, which can then be turned into Rahkshi through the use of Energized Protodermis.
 * Kraata Powers - Krika has access to the full range of Kraata powers, enabling him to have increased accuracy, adapt instantly to new environments, induce anger, fire chain lightning, camouflage himself, induce confusion, create cyclones, create darkness, control the density of his body, disintegrate matter, dodge incoming attacks, elasticity, create an electrical field, induce fear, increased resistance to fire and ice, manipulate gravity, fire powerful eyebeams, drain the energy of victims, cast illusions, control insects, have limited invulnerability, manipulate magnetism, read minds, disrupt molecules, control plantlife, fire plasma, create poison, unleash a power scream, heal rapidly, control Rahi, shapeshift, shatter objects, mute sound, induce sleep and slowness, blast sonics, create stasis fields, teleport, create vacuums, and control the weather.